๐ดJiko Card Houses
๐ข Jiko cards are divided into 4 Houses, and each House contains 5 cards, ranging from โญ1 to โญ5.

๐พ The House System
Every card belongs to one of 4 houses, each based on a dominant stat. These houses reflect different playstyles and battle roles:
House
Icon
Focus Stat
Playstyle
๐ฆ Lion
AD (Attack Damage)
Aggressive and physical. They strike hard and fast.
Quick hits, burst damage
๐ Angel
AP (Ability Power)
Magical and precise. Strong spellcasters and tacticians.
Spell combos, anti-tank
๐ Bull
AR (Armor)
Tough and tanky. Great at absorbing physical damage.
Defense-heavy, frontline bruisers
๐ฆ Eagle
MR (Magic Resist)
Nimble and sharp. Built to resist magical attacks.
Evasive, anti-magic, sustain support role
๐ How Houses Counter Each Other
If Opponent Is...
Use Cards From...
Why?
Lion (high AD)
Bull (high AR)
Counters physical attacks
Angel (high AP)
Eagle (high MR)
Counters magic damage
Bull (high AR)
Angel (high AP)
Ignores their physical defense
Eagle (high MR)
Lion (high AD)
Breaks through their magic resist
๐ก Strategy Tips
Donโt stack your deck with only one house โ youโll be easy to counter.
Watch how your opponents play โ bring cards to counter their dominant stat.
A balanced deck wins more consistently than a max-star, one-trick lineup.
๐งฌ Stats & Counter Mechanics in Jiko
Each card in Jiko comes with 4 main stats:
AD (Attack Damage) โ Physical attack power
AP (Ability Power) โ Magic attack power
AR (Armor) โ Physical defense
MR (Magic Resist) โ Magic defense
๐ฆ A full deck includes 5 cards, each with a maximum of 5 โญ. So, you can mix and match based on total power (max 20 โญ per deck) and synergy between stats.
โ๏ธ Damage Formula
When Card A attacks Card B, the total damage is calculated as:
damage1 = A.AD - B.AR
if (B.AR >= A.AD){
damage1 = 1
}
damage2 = A.AP - B.MR
if (B.MR >= A.AP){
damage2 = 1
}
final_damage = damage1 + damage2
So, the attackerโs physical and magical attack values are reduced by the defenderโs physical and magical defense stats.
Attacking Stat
Countering Defensive Stat
AD (Attack Damage)
AR (Armor)
AP (Ability Power)
MR (Magic Resist)
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